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proposal-5
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proposal-d
| Author | SHA1 | Date | |
|---|---|---|---|
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69464a16b6 |
200
PollingApp.html
200
PollingApp.html
@@ -1,200 +0,0 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<title>Peer‑to‑Peer Poll – up to 14 users (no vote loops)</title>
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<style>
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body {font-family:Arial,Helvetica,sans-serif; margin:20px;}
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#options li {margin:5px 0;}
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button {margin-left:5px;}
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</style>
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</head>
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<body>
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<h2>Peer‑to‑Peer Poll (max 14 participants)</h2>
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<div id="setup">
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<label>Your Peer ID: <input id="myId" readonly size="30"></label><br><br>
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<label>Room host ID (leave empty if you are the first client):
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<input id="hostId" placeholder="host peer id">
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</label>
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<button id="joinBtn">Join / Create Room</button>
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<p id="status"></p>
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</div>
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<hr>
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<h3>Poll</h3>
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<ul id="options"></ul>
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<input id="newOption" placeholder="New option text">
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<button id="addOptionBtn">Add option</button>
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<script src="https://unpkg.com/peerjs@1.5.4/dist/peerjs.min.js"></script>
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<script>
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/* ---------- 1. Initialise PeerJS ---------- */
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const peer = new Peer(); // public signalling server
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const myIdInput = document.getElementById('myId');
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const statusEl = document.getElementById('status');
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let isHost = false; // true for the first client
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let connections = []; // all open DataConnections
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let knownPeers = new Set(); // IDs of every peer we know (including host)
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peer.on('open', id => {
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myIdInput.value = id;
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statusEl.textContent = 'Enter a host ID (or leave empty) and click Join.';
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});
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/* ---------- 2. Accept incoming connections (host side) ---------- */
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peer.on('connection', incoming => {
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registerConnection(incoming);
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});
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/* ---------- 3. Join / create a room ---------- */
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document.getElementById('joinBtn').onclick = () => {
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const hostId = document.getElementById('hostId').value.trim();
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if (hostId) {
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isHost = false;
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connectToPeer(hostId);
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statusEl.textContent = `Connecting to host ${hostId}…`;
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} else {
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isHost = true;
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knownPeers.add(peer.id);
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statusEl.textContent = 'Room created – share this Peer ID with others.';
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}
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};
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/* ---------- 4. Helper: connect to a remote peer ---------- */
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function connectToPeer(peerId) {
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if (knownPeers.has(peerId)) return;
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const conn = peer.connect(peerId);
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registerConnection(conn);
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}
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/* ---------- 5. Register a DataConnection ---------- */
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function registerConnection(conn) {
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if (!conn) return;
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connections.push(conn);
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knownPeers.add(conn.peer);
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conn.on('open', () => {
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// 1️⃣ Send full poll state
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conn.send({type: 'full', payload: poll, msgId: crypto.randomUUID()});
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// 2️⃣ If we are the host, tell the newcomer about other peers
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if (isHost) {
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const others = Array.from(knownPeers).filter(id => id !== conn.peer && id !== peer.id);
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if (others.length) conn.send({type: 'peer-list', payload: others, msgId: crypto.randomUUID()});
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}
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});
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conn.on('data', data => handleMessage(data, conn.peer));
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conn.on('close', () => {
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connections = connections.filter(c => c !== conn);
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knownPeers.delete(conn.peer);
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});
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}
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/* ---------- 6. Shared poll state ---------- */
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let poll = {options: []}; // each option: {id, text, votes}
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/* ---------- 7. Track my own votes ---------- */
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const myVotes = new Set(); // option.id values
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/* ---------- 8. Remember which messages we already processed ---------- */
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const seenMsgIds = new Set();
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/* ---------- 9. Broadcast helper (skip the sender) ---------- */
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function broadcast(msg, except = null) {
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connections.forEach(c => {
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if (c.open && c.peer !== except) c.send(msg);
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});
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}
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/* ---------- 10. Message handling ---------- */
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function handleMessage(msg, senderId) {
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// Ignore duplicates
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if (seenMsgIds.has(msg.msgId)) return;
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seenMsgIds.add(msg.msgId);
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switch (msg.type) {
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case 'full':
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poll = msg.payload;
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render();
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break;
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case 'add':
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poll.options.push(msg.payload);
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render();
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broadcast(msg, senderId); // forward once
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break;
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case 'vote':
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const opt = poll.options.find(o => o.id === msg.payload.id);
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if (opt) opt.votes++;
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render();
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broadcast(msg, senderId);
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break;
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case 'peer-list':
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msg.payload.forEach(id => {
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if (id !== peer.id && !knownPeers.has(id)) connectToPeer(id);
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});
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break;
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}
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}
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/* ---------- 11. UI rendering ---------- */
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function render() {
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const ul = document.getElementById('options');
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ul.innerHTML = '';
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poll.options.forEach(opt => {
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const li = document.createElement('li');
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li.textContent = `${opt.text} – ${opt.votes} vote(s)`;
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const btn = document.createElement('button');
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btn.textContent = myVotes.has(opt.id) ? 'Voted' : 'Vote';
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btn.disabled = myVotes.has(opt.id);
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btn.onclick = () => {
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// Record locally – prevents double‑click on the same client
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myVotes.add(opt.id);
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btn.textContent = 'Voted';
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btn.disabled = true;
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const voteMsg = {
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type: 'vote',
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payload: {id: opt.id},
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msgId: crypto.randomUUID()
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};
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// Apply locally first
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opt.votes++;
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render();
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// Send to all peers
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broadcast(voteMsg);
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};
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li.appendChild(btn);
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ul.appendChild(li);
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});
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}
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/* ---------- 12. Add new option ---------- */
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document.getElementById('addOptionBtn').onclick = () => {
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const txt = document.getElementById('newOption').value.trim();
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if (!txt) return;
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const option = {id: crypto.randomUUID(), text: txt, votes: 0};
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poll.options.push(option);
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render();
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const addMsg = {
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type: 'add',
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payload: option,
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msgId: crypto.randomUUID()
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};
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broadcast(addMsg);
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document.getElementById('newOption').value = '';
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};
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</script>
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</body>
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</html>
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27
README.md
27
README.md
@@ -1,7 +1,24 @@
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# P2P Poll App
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# 🗳️ Simple P2P Poll & Chat
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This is a very simple polling app using peerjs.
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It runs as a single HTML file and can handle multiple users in one poll room.
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The app once open is self explanatory.
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App created with the help of GPTOSS120B.
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This is a minimal prototype of a decentralized governance tool built for the **Demcode Evocracy** experiment. It allows for basic deliberation and voting without a central database or server-side logic.
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## What it does
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- **P2P Connectivity:** Uses WebRTC (via PeerJS) to link browsers directly.
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- **Mesh-capable:** Allows multiple connections to sync the same poll state.
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- **Live Sync:** Changes to the poll topic, options, or votes are broadcast to all connected peers.
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- **Chat:** A simple sidebar to discuss the poll in real-time.
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## How to use it
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1. Open the page: [https://andrewlehr.github.io/evocracy-p2p-poll/]
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2. Set your **Nickname** and click "Set".
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3. Share your nickname with a friend.
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4. One person enters the other's nickname in the **Connect** box and clicks "Add Peer".
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5. Once connected, you can set a topic, add options, and vote.
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## Technical Notes
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- **Data Persistence:** There is no database. If everyone closes their browser, the data is lost.
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- **Networking:** It uses a public signaling server to find peers, but the actual data (votes/chat) stays between the browsers.
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- **Conflict Handling:** Uses a simple "Last Write Wins" broadcast to keep peers in sync.
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## Transparency
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This code was generated with the assistance of **Gemini (Google AI)** to quickly prototype the WebRTC networking logic. The goal was to create a clean, readable foundation that is easy for others to merge or modify during the next phase of the experiment.
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212
index.html
Normal file
212
index.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
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<title>Mesh Governance Tool</title>
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<script src="https://unpkg.com/peerjs@1.5.2/dist/peerjs.min.js"></script>
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<style>
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:root { --primary: #007AFF; --bg: #f2f2f7; --success: #34c759; --secondary: #8e8e93; }
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* { box-sizing: border-box; }
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body { font-family: -apple-system, sans-serif; margin: 0; background: var(--bg); height: 100vh; display: flex; flex-direction: column; overflow: hidden; }
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/* Header & Peer List */
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.header { background: #fff; padding: 12px; border-bottom: 1px solid #d1d1d6; flex-shrink: 0; }
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.setup-row { display: flex; gap: 8px; margin-bottom: 10px; align-items: center; }
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.peer-list-container { display: flex; gap: 6px; overflow-x: auto; padding-bottom: 4px; scrollbar-width: none; }
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.peer-list-container::-webkit-scrollbar { display: none; }
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.peer-chip { background: #e9ecef; padding: 4px 10px; border-radius: 12px; font-size: 11px; white-space: nowrap; border: 1px solid #dee2e6; display: flex; align-items: center; gap: 5px; }
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.dot { width: 6px; height: 6px; background: var(--success); border-radius: 50%; }
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/* Main Layout */
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.main-container { display: flex; flex: 1; overflow: hidden; }
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@media (max-width: 768px) { .main-container { flex-direction: column; } }
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.column { flex: 1; display: flex; flex-direction: column; overflow: hidden; background: #fff; border-right: 1px solid #d1d1d6; }
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.scroll-area { flex: 1; overflow-y: auto; padding: 16px; -webkit-overflow-scrolling: touch; }
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/* Components */
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.card { background: #f9f9f9; border-radius: 10px; padding: 12px; margin-bottom: 15px; border: 1px solid #e5e5ea; }
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input { border: 1px solid #c6c6c8; padding: 10px; border-radius: 8px; font-size: 16px; width: 100%; outline: none; }
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button { background: var(--primary); color: white; border: none; padding: 10px; border-radius: 8px; font-weight: 600; cursor: pointer; }
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/* Poll UI */
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.poll-question { font-size: 20px; font-weight: 700; margin-bottom: 15px; color: var(--primary); }
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.option-item { display: flex; justify-content: space-between; align-items: center; background: white; padding: 12px; border-radius: 10px; margin-bottom: 8px; border: 1px solid #e5e5ea; }
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/* Chat UI */
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#chat-messages { display: flex; flex-direction: column; gap: 8px; }
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.msg { padding: 8px 12px; border-radius: 14px; max-width: 85%; font-size: 14px; }
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.msg.sent { background: var(--primary); color: white; align-self: flex-end; }
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.msg.received { background: #e5e5ea; color: black; align-self: flex-start; }
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.msg-sender { font-size: 10px; font-weight: bold; opacity: 0.7; display: block; }
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.chat-input-bar { padding: 12px; background: #fff; border-top: 1px solid #d1d1d6; display: flex; gap: 8px; padding-bottom: calc(12px + env(safe-area-inset-bottom)); }
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</style>
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</head>
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<body>
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<div class="header">
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<div class="setup-row">
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<span style="font-size: 13px;">Me: <strong id="my-id-display">...</strong></span>
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<div id="peer-list" class="peer-list-container">
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</div>
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</div>
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<div class="setup-row">
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<input type="text" id="nickname-input" placeholder="My Name" style="flex: 0.5;">
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<button onclick="joinAs(document.getElementById('nickname-input').value)" style="background: var(--secondary); padding: 8px 12px;">Set</button>
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<input type="text" id="peer-id-input" placeholder="Friend's Name" style="flex: 1;">
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<button onclick="connectToPeer()" style="padding: 8px 12px;">Connect</button>
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</div>
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</div>
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<div class="main-container">
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<div class="column">
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<div class="scroll-area">
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<div class="card">
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<input type="text" id="poll-title-input" placeholder="Question/Topic?">
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<button onclick="updateTitle()" style="width:100%; margin-top:8px;">Set Topic</button>
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</div>
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<div id="active-question" class="poll-question">Waiting for Topic...</div>
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<div style="display:flex; gap:8px; margin-bottom:15px;">
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<input type="text" id="new-option-text" placeholder="Add option...">
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<button onclick="addOption()">Add</button>
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</div>
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<div id="poll-container"></div>
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</div>
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</div>
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<div class="column">
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<div class="scroll-area" id="chat-scroll">
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<div id="chat-messages"></div>
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</div>
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<div class="chat-input-bar">
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<input type="text" id="chat-input" placeholder="Discuss...">
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<button onclick="sendMessage()">Send</button>
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</div>
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</div>
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</div>
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<script>
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let pollData = { question: "Open Discussion", options: [] };
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let myName = "";
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let connections = [];
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let peer = null;
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function joinAs(id) {
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if (peer) peer.destroy();
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peer = new Peer(id || undefined);
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peer.on('open', newId => {
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myName = newId;
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document.getElementById('my-id-display').innerText = newId;
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});
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peer.on('connection', conn => setupConnection(conn));
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}
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function connectToPeer() {
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const target = document.getElementById('peer-id-input').value;
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if (target && target !== myName) {
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setupConnection(peer.connect(target));
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}
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document.getElementById('peer-id-input').value = "";
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}
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function setupConnection(conn) {
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conn.on('open', () => {
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// Prevent duplicate connections
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if (!connections.find(c => c.peer === conn.peer)) {
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connections.push(conn);
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updatePeerUI();
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broadcast({ type: 'SYNC', payload: pollData });
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}
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});
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conn.on('data', data => {
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if (data.type === 'SYNC') {
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pollData = data.payload;
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renderPoll();
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} else if (data.type === 'CHAT') {
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appendMessage(data.sender, data.payload, 'received');
|
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}
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});
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||||
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conn.on('close', () => {
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connections = connections.filter(c => c.peer !== conn.peer);
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updatePeerUI();
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||||
});
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||||
}
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||||
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||||
function broadcast(data) {
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connections.forEach(c => { if (c.open) c.send(data); });
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}
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function updatePeerUI() {
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const list = document.getElementById('peer-list');
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if (connections.length === 0) {
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list.innerHTML = '<span style="font-size:11px; color:#999;">No peers connected</span>';
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||||
return;
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||||
}
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||||
list.innerHTML = connections.map(c => `
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||||
<div class="peer-chip"><div class="dot"></div>${c.peer}</div>
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`).join('');
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||||
}
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// --- APP LOGIC ---
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function updateTitle() {
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const val = document.getElementById('poll-title-input').value;
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if (!val) return;
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||||
pollData.question = val;
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||||
renderPoll();
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||||
broadcast({ type: 'SYNC', payload: pollData });
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||||
}
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||||
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||||
function addOption() {
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const txt = document.getElementById('new-option-text').value;
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||||
if (!txt) return;
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||||
pollData.options.push({ text: txt, votes: 0 });
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||||
document.getElementById('new-option-text').value = "";
|
||||
renderPoll();
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||||
broadcast({ type: 'SYNC', payload: pollData });
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||||
}
|
||||
|
||||
function vote(i) {
|
||||
pollData.options[i].votes++;
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||||
renderPoll();
|
||||
broadcast({ type: 'SYNC', payload: pollData });
|
||||
}
|
||||
|
||||
function renderPoll() {
|
||||
document.getElementById('active-question').innerText = pollData.question;
|
||||
const container = document.getElementById('poll-container');
|
||||
container.innerHTML = pollData.options.map((opt, i) => `
|
||||
<div class="option-item">
|
||||
<span>${opt.text}</span>
|
||||
<div style="display:flex; align-items:center;">
|
||||
<span style="font-weight:bold; color:var(--primary); margin-right:12px; font-size:18px;">${opt.votes}</span>
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||||
<button onclick="vote(${i})" style="background:var(--success); padding:5px 12px;">Vote</button>
|
||||
</div>
|
||||
</div>
|
||||
`).join('');
|
||||
}
|
||||
|
||||
function sendMessage() {
|
||||
const input = document.getElementById('chat-input');
|
||||
if (!input.value) return;
|
||||
broadcast({ type: 'CHAT', sender: myName, payload: input.value });
|
||||
appendMessage('You', input.value, 'sent');
|
||||
input.value = "";
|
||||
}
|
||||
|
||||
function appendMessage(sender, text, side) {
|
||||
const div = document.createElement('div');
|
||||
div.className = `msg ${side}`;
|
||||
div.innerHTML = `<span class="msg-sender">${sender}</span>${text}`;
|
||||
document.getElementById('chat-messages').appendChild(div);
|
||||
const scroll = document.getElementById('chat-scroll');
|
||||
scroll.scrollTop = scroll.scrollHeight;
|
||||
}
|
||||
|
||||
document.getElementById('chat-input').addEventListener('keypress', (e) => { if (e.key === 'Enter') sendMessage(); });
|
||||
|
||||
joinAs(null);
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
Reference in New Issue
Block a user